TYBOR'S RAMBLINGS |
Resource Site for the Dark Heresy Roleplaying Game |
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PLACES
Tygress V Beran's Hope Space Station Irminthok, Chaos world This website is dedicated to my campaign taking place in the Dark Heresy RPG published by Black Industries. I will at times publish my own material used in my campaign.
The material is based on the Warhammer 40.000 background created by Games Workshop, IP rights currently held by Fantasy Flight Games.
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Beran's Hope
Beran’s Hope Proper This is a great cave spanning roughly 250m in diameter and more than 20m high, lighted by cold fluorescent paint; the cave is always dim and shadowy. Makeshift shops and bars form narrow paths up to the Beran’s Coffin, the centre of the cave. The shops deal with any kind of exotic wares imaginable, from Vesakian spider legs to Eldar dream wine; all is found here at a price. Even exotic hardware can be procured if the price is right.Currency on Beran’s hope is a matter of negotiation; anything goes as long the parties involved accept the deal. The barter system seems to be the preferred method though. Imperial Thrones are valued as a currency though. Beran’s Coffin is a hotel with tiny coffin like sleeping rooms about the size of 3x1x1m with room for one person. The rooms are arranged in shelves 10 rooms high. The hotel offers private eating cubicles for people in need of privacy. On top of Beran’s Coffin is the station management, overseeing all trade and commerce. They have several heavy weapons mounted that are pointed in any direction. A corridor in the far end of the entrance to Beran’s Hope Proper leads to a smaller cave that has an amphitheatre like to it. This is where disputes a resolved in melee combat, and where the occasional slave auction takes place. Beran’s Hope is visited by all kinds of species and races. Space scum from all over come here to do their dark dealings, and no one is prohibited from entering as long as they adhere to the rules, and pay the entrance fee. It is not uncommon to find that Eldar and Orks set up shop beside each other in here. No ranged weapons are allowed in the station, and all disputes have to be solved in the arena designed for it. The use champions are allowed, and some even make a living of it. The station is run by a species called the Ilaki, who hail from a nearby system. They have agents patrolling the station at all times, and are the only ones allowed to carry ranged weapons. They most commonly use needle guns with paralysing poison or their version of a web gun. The Ilaki have a reputation for being fair and true to their word. The Ilaki has living quarters in an adjacent cave; there is room for at least 100 Ilaki. The Ilaki also maintains a secret landing platform in an old crater, which is used for Ilaki shuttles and small ships. Payment for visiting the station depends on the ship visiting, but usually ranges from 200 thrones worth of goods a head to 500 thrones. On top of that, the Ilaki takes 10% of the sale of any item sold on the station. The Ilaki
The Ilaki that run the station are a bipedal species that evolved from plants, hence they are green like orks. They have a more delicate build than most humans, and have no nose or body hair. Instead they breathe through pores in their skin. They can actually take nourishment from from and carbon dioxide if they need to, though this yields very little energy, just enough to survive with no movement. Otherwise they can eat most other stuff, preferably vegetation.
Move: 1/2/4/8 Wounds: 10 Skills: Awarness, Forbidden Lore (Xenos), Speak Language (Ilaki, Low Gothic), Literacy. Talents: Melee Weapon Training (Primitive), Exotic Weapon Training (SP), Pistol Weapon Training (SP). Traits: Resistant to poison, sustained life. Equipment: Web gun or needle gun, manacles, 2 clips, micro bead. |