TYBOR'S RAMBLINGS

Resource Site for the Dark Heresy Roleplaying Game
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Great Daemon Nel'zradrikdskeldrak

Ilmrardol, Daemonhost

Adraligol, Daemonhost

Great Daemon Dersharabon

The Yu'Vath

Cult and Leader

Chaos Gear


This website is dedicated to my campaign taking place in the Dark Heresy RPG published by Black Industries. I will at times publish my own material used in my campaign. The material is based on the Warhammer 40.000 background created by Games Workshop, IP rights currently held by Fantasy Flight Games.

Using my stuff...
I have absolutely no problems with anyone copying my stuff from these pages. However please don't copy my stuff to your own website and such, post a link to my page instead. It just seems rude to take other peoples work without asking first. The pictures used here are from the Nasa web site. Contact: Feel free to drop me a line if you feel like it. Perhaps some comments or suggestions.

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The Yu'Vath

“Eeeeiirchiiinn kreeeg traaaguuhun aaairraaahl”

Yyyythoooug of the Yu'Vath

This despicable species of chaos worshipping space farers originally hails from a system just outside the Imperium’s Calixis Sector. Their home world Sin’Wyn destroyed more than 900 years ago by seismic disturbances caused by a large scale invasion of the Imperial Guard and the Iron Hammers Adeptus Astartes.
The Yu’Vath had colonized several worlds in and outside the Calixis Sector prior to the Angevin Crusade, and they fought the human crusade with fierce determination. In the end they were purged from all worlds in the Calixis Sector; though rumours persist that small enclaves endure in the most inhospitable parts of the sector. It should be possible to find worlds inhabited by Yu’Vaths outside Imperial space near the Calixis Sector.

Utterly alien and unholy the yu’vath appears as a purplish triped creature with a somewhat segmented body.It has its fanged maw placed on the top of its head, which it uses to defecate as well, causing a continuous stream of slimy brown-greenish fluid to flow from its head, and making the creature smell awful to humans. Three eyes placed around its head makes it possible for the creature to see in three directions at once. Small pink hairy flesh appendages sprout from the lower part of the head. Its black arms have 2 joints and end in 3 claw-like fingers. The body itself is rippled with curves and small pore-like holes, the upper part containing the stomach, and the lower part other organs including the brain. Small tentacles dangle lifelessly from the bottom of the body, giving off an oily residue. The skin is a light purple colour, and has an almost rock like quality to it. The legs have just one joint and end in a hardened point. Yu’Vath communicate by using a colour changes in is facial skin, with a wide range of colours; complimenting the colours with clicking and sucking sounds.

The Yu’Vaths reproduce in the sea by a queen Yu’Vath spawning eggs that are fertilized by random males present. The fertilized eggs is the washed about in the sea, until they finally adhere to any rocky surface. Filtering nutrients from the sea the larval Yu’Vath live in the sea, behaving and growing like polyps. When they have amassed enough body weight; a chrysalis is formed and after some time a small sentient Yu’Vath emerges, ready to migrate to land. At times the Yu’Vaths doesn’t spawn new eggs and sperm as polyps, and thereby leaving out the sentient phase of their life cycle. When more than twenty Yu’Vaths form a hive, one of them will always evolve into a queen, unless of course if a queen is already present. The Yu’Vath can draw sustenance from just about any organic matter known, sometimes even eating raw minerals like calcium and selenium. Age does not affect the Yu’Vath, making it possible for them to live indefinitely unless they are killed violently or starved to death.

Yu’Vath society is centred on a phenomenon called Yath’Truu, which is a genetically shared bond that makes the Yu’Vath work together without the need for commanders and subordinates. Society is classless and without any human sense of order. Indeed they seem to live without any families and with no distinction between property of the individual and the property of the society. The worship of chaos is an integral part of their society, mostly taking the form of reshaping the landscape to suit some twisted sense of chaotic aesthetics. The creation of gargantuan megaliths dedicated to chaos takes up enormous resources, and is prioritized over most other things.

The Yu’Vath buildings are made of stone and are quite barren holding virtually no furniture, only runes and carvings depicting blasphemous scenes of foul debauchery. The buildings are usually truly great in scale and gives of the impression that they were built for someone far larger than the relatively small Yu’Vaths. The edges and dimensions of the constructions is alien and disturbing for humans, making the buildings just seem "wrong" in some way.
Yu’Vath technology is a combination of organically crafted coral like parts combined with living tissue. Tools and minor gadgets are sometimes made of metal, though this is not common. Great living machines are used to produce various products needed by Yu’Vath society. The most common weapons used by the Yu’Vath are the Yu’Vath Claw and the Yu’Vath Poison Gun.
Yu Vath never travels alone, so if one is about more will surely follow. At times a Yu’Vath will have psychic abilities, just like a cult magus described in the Dark Heresy Core Rulebook.

Generic Yu'Vath

WS

BS

S

T

Ag

Int

Per

WP

Fel

28

35

30

55

28

30

40

35

15


Wounds: 14
Movement: 3/6/9/18
Skills: Awareness, Chem Use, Forbidden lore (Xenos) +10, Secret tongue(Yu’Vath), Literacy, Medicae.
Talents: Ambidextrous, Fearless, Exotic Weapon training, Rapid Reaction, Heightened Senses (Hearing, Sight and Smell).
Traits: Fear Rating 2, From Beyond, Natural Armour (2), Sturdy, Strange Physiology.

Gear: Yu’Vath never use clothes or any other mundane trappings, they only have the trappings relevant to their present situation.

Yu’Vath Claw
The Yu’Vath Claw is a slender 1 metre long greenish horn with poisonous teeth all over it. The glass like teeth will break upon impact and release the poison into tissue it connects with. The poison will force the victim to make a Toughness test or suffer 1d10 wounds without deducting TB or Armour points.

Yu’Vath Gun
The gun is a multi barrelled device made of horn, with minor outcropping horns, and a round chitin covered ball in the handling end. It fires small sharp glassy pellets coated in poison. The poison will force the victim to make a Toughness test or suffer 1d10 wounds without deducting TB or Armour points.

Name

Class

Range

RoF

Dam

Pen

Clip

Rld

Special

Weight

Availability

Yu'Vath Claw

Exotic

-

-

1d10+1 R

0

-

-

Toxic

1,5kg

Very Rare

Yu'Vath Gun

Exotic

90m

S/2/-

1d10+2 R

0

100

2 Full

Toxic

3kg

Very Rare

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